Week 4 - Ropes and Bricks
Week 4 - Ropes and Bricks. Progress continues on core routines, rope ladders and building level construction.
View ArticleWeek 8 - The GUI - Player Controls
The last update tackled internal routine. This one finalizes the GUI and player controls and inputs. Easy control for the complicated system.
View ArticleWeek 9 - Chopper Mechanics, Bughunting & GUI Feedback Tweaks
Bughunting, Refining Flight Mechanics and adding GUI Feedback are the focus of this minor but important ChopperSquadX update.
View ArticleWeek 13 - Breaking Glass, Breaking & Entering, XRay Vision & Interface Tweaks
Code Cleanup, Enemy Building Entry, Procedural Glass Breakage, XRay Vision and UI Tweaks are the focus of this ChopperSquadX update AKA "We're getting close to a GAME..."
View ArticleWeek 16 - Doors, Flags, Targets, Tactics Planning and GUI Tweaks
The "You'll Love Me Tomorrow Update" - Doors, Flag, Targets, Tactics Planning and GUI Tweaks. Under the Hood Grinding...
View ArticleWeek 18 - Smoke, Buff Stations and Graphics Assets
ChopperSquadX - The "Say Cheeeeeese?" Update - Smoke, Buff Stations and Graphics Assets.
View ArticleWeek 21 - Troop Movement and Military Budgets
The Presidential "Lets Move" Update - Troop Movement, Military Budgets and Squad Selection.
View ArticleWeek 27 - Troop Movement Controls and AI
The Post-Birthday "Get Back To Work!!" Update - Troop Movement Controls and AI.
View ArticleWeek 29 - Health/Bullets and Shields - Oh My!!
The "I Can See the Light" Update. This weeks visual update brings us one step closer to enemy contact.
View ArticleWeek 31- The "Show Your Pretty Face" Update
The "Show Your Pretty Face" Greenlight/Kickstarter Update.
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